Virtual Reality

Master Thesis

Van Gogh’s visual language as an immersive experience: conception and realization of an interactive Virtual Reality application comparing Unreal with Unity

 
 

Silva

Created during the last semester of her Master’s program, this project was developed under the premise of studying interactive environments. The goal was to create an VR forest that can be explored by walking and picking up objects such as flowers and mushrooms. The main focus was to construct a safe space for people with minimal experience in VR that they can explore on their own terms.

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Film and Animation

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Generative Design